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		<title>Outlook on way to beat pick5 &#x26; pick6...</title>
		<link>https://www.lotterypost.com/thread/151175</link>
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		<description>Lottery Post Forum Topic: Outlook on way to beat pick5 &#x26; pick6...</description>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/151175/777042</link>
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			<pubDate>Mon, 19 Feb 2007 06:22:09 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>The good thing about this method is that it is like a wheel, you are going to have multiple 3of 5 and 4of 5 specially when one number of the subtraction combination is above -10 or +10...<br /><br />Also what i noticed about this method is that all the possible combinations that can be built/contructed are (is a theory) the  selected few  of the lottery...In other words what i am saying is that this method show that the lottery game selects numbers from a  selected few  combinations and that it keeps pl... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175/777042">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/151175/776908</link>
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			<pubDate>Mon, 19 Feb 2007 02:04:26 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>This is an example of constructing/building combinations from the addition of subtraction of the subtracted combinations...<br /><br />3-4-15-21-32 is a draw...<br /><br />I ll go ahead and try to build/construct more combinations until i can write the next winning draw..<br /><br />winning draws/combinations         subtracted combinations<br /><br />3-4-15-21-32<br /><br />2-3-14-20-33                                    1-1-1-1-1<br /><br />2-3-13-20-33                                    1-1-2-1-1<br /><br />2-3-12-20-33</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/151175/776886</link>
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			<pubDate>Mon, 19 Feb 2007 01:28:55 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>This is not a filtering method is rather a method to try and determine what numbers will play in the next drawing I just added some restriction to the way i will be sort of speak constructing/developing the possible combinations for the next drawing...IF you can develop a program that could construct/building the possible combinations that arise for the next drawing and let it have some restrictions/constraints like for example, you want that after adding or subtracting 3 of the subtracted/total... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175/776886">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/151175/776876</link>
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			<pubDate>Mon, 19 Feb 2007 01:14:09 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>You are so right redtag..<br /><br />LuckyLary, you are correct about what i want to do but you miss one point...This is what you said:  I am guessing you want to filter only combinations that 3 of the numbers are less than +5 or -5? of the last draw and 2 that are within +10 or -10 of the last draw?...I would like to keep the combinations that have 3 of the numbers that are less than +5 or -5 of the last draw and 2 that are BETWEEN +5 or -5 and +10 or -10 of the last draw....That is very important...An... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175/776876">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/151175/776673</link>
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			<pubDate>Sun, 18 Feb 2007 19:55:20 GMT</pubDate>
			<dc:creator>Badger</dc:creator>
			<description><![CDATA[<p>pumpi76 clue me in here....I&#x27;m probably dense.<br /><br />What you&#x27;re doing is using the subtraction between the two drawings in each case to eliminate those numbers that result from the subtractions from the next drawing, and so this is a filtering method, rather than a method to try and determine what numbers you will play in the next drawing?  Is this correct</p>]]></description>
			<category>Badger</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/151175/776635</link>
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			<pubDate>Sun, 18 Feb 2007 19:01:51 GMT</pubDate>
			<dc:creator>LckyLary</dc:creator>
			<description><![CDATA[<p>I am a hobbyist programmer. Some of my algorithms have had to go through up to one TRILLION calculations and although it sounds like a lot, I only had time to take a bathroom break before it came up with results. The downside being a backtest would take overnight (and guess what, an overnight run on the Pick 5 helped me win years ago) but for an addition/subtraction, even going through every possible combination, would probably not require a Supercomputer but a regular desktop PC or Laptop. Ther... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175/776635">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LckyLary</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/151175/776616</link>
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			<pubDate>Sun, 18 Feb 2007 18:33:46 GMT</pubDate>
			<dc:creator>redtag</dc:creator>
			<description><![CDATA[<p>I might add that looking for double numbers that hit can also be eliminated to... Look at my post in pick 5  Calling all Pick 5 Guru&#x27;s<br /><br />Plus you can eliminate combinations of the previous draw because the numbers do not come back in the same position 1,2,3,4,5,<br /><br />eliminating more combinations.<br /><br />This is wild ..I was just thinking this to my self..If we could only eliminate the combination and see how many would be left.<br /><br />thanks Rod</p>]]></description>
			<category>redtag</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/151175/776056</link>
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			<pubDate>Sun, 18 Feb 2007 00:38:34 GMT</pubDate>
			<dc:creator>MADDOG10</dc:creator>
			<description><![CDATA[<p>The theory is workable, at least from what I can see so far. I&#x27;m going to toy around with it and see what I can come up with... I&#x27;ll let you know.....  Thanks.</p>]]></description>
			<category>MADDOG10</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/151175/776029</link>
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			<pubDate>Sun, 18 Feb 2007 00:07:23 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>This is only if someone wanted to take it a step further with a supercomputer (something that a programmer wouldn&#x27;t be able to do, &#x27;cause i doubt it he would)...This technique/process is o.k the way it is but if someone wanted to take it a step further, they could...If they had a supercomputer they could make the supercomputer sort through the possible combinations that one get from subtracting 1 row (combination) to the previous one and then subtracting and adding to that row, and then have as... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175/776029">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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			<title>Outlook on way to beat pick5 &#x26; pick6...</title>
			<link>https://www.lotterypost.com/thread/151175</link>
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			<pubDate>Sat, 17 Feb 2007 07:55:09 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>I think this could be a way to crack pick5 and pick6....I think is going to work..They could do what i call:  Draw Substraction ...And it works the following way, but before i&#x27;ll have to write certain results of Va&#x27;s pick5..Besides it, is the subtraction between the first row of numbers and the following row..On the second column besides the Va&#x27;s pick5 numbers, there are the subtracted numbers, but instead of having plus and minus signs i just went ahead and made them with minus signs next to ea... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/151175">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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