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		<title>Lotterbrakers GET YOU IN THE NEIGHBORHOOD Straight System</title>
		<link>https://www.lotterypost.com/thread/176352</link>
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		<description>Lottery Post Forum Topic: Lotterbrakers GET YOU IN THE NEIGHBORHOOD Straight System</description>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/176352/1051696</link>
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			<pubDate>Thu, 12 Jun 2008 22:06:32 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>Thanks Calabs..Last night I checked it myself just to make sure it was working.so I busted up all the doubles and made a doubles run state specific..took 25 days for the straight to show..less groups..plus it being a double which runs a little slower..but it showed just like it was suppose to..all I did was bust up every double..RANDOMLY MIXED MYSELF..which I siad you could do..put them into 10 = groups of 27..time traveled back to find the furtherst group missing then started looking for the co... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1051696">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/176352/1051505</link>
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			<pubDate>Thu, 12 Jun 2008 17:19:08 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Nice work lotterybraker...interesting concept!! I will have to backtest in Joysey!! LOL best of luck to you</p>]]></description>
			<category>calabs</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/176352/1050692</link>
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			<pubDate>Wed, 11 Jun 2008 16:05:33 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>you are welcome Kola and Laverne..I hope it will help out some..</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/176352/1050184</link>
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			<pubDate>Tue, 10 Jun 2008 22:03:26 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hello LotteryBraker. Thanks for all that you&#x27;ve posted thus far in this and other threads. Its novel and refreshing. I like that much of what you&#x27;ve posted appreciates the intertwining concepts of symmetry and whole numbers. I&#x27;m so with you. Thanks again for sharing LB...</p>]]></description>
			<category>Kola</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/176352/1050010</link>
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			<pubDate>Tue, 10 Jun 2008 18:19:43 GMT</pubDate>
			<dc:creator>LAVERNE MALONEY</dc:creator>
			<description><![CDATA[<p>WOW!<br /><br />Having the DNA of #s is great in knowing the characteristics of how they perform. Pattern behavior etc..<br /><br />Lotterybraker this is getting into the psyche of how straight hits are derived. Because using this method it&#x27;s as if the #s are appearing through time the times up method. Everything on this earth has a warranty. When one phase ends another phase begins. this is where the $traights appear.<br /><br />I have to piggyback on what lottolaughs quoted earlier, BUST UP the #s because that is exa... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1050010">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LAVERNE MALONEY</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/176352/1049912</link>
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			<pubDate>Tue, 10 Jun 2008 16:07:29 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>000,001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019<br /><br />020 021 022 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039<br /><br />040 041 042 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 ===0 first<br /><br />060 061 062 063 064 065 066 067 068 069 070 071 072 073 074 075 076 077 078 079<br /><br />080 081 082 083 084 085 086 087 088 089 090 091 092 093 094 095 096 097 098 099<br /><br />000 001 002 003 004 005 006 007 008 009 100 101 102 103 104 105 106 1... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1049912">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/176352/1049866</link>
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			<pubDate>Tue, 10 Jun 2008 14:52:21 GMT</pubDate>
			<dc:creator>lottolaughs</dc:creator>
			<description><![CDATA[<p>lotterybraker,I just took a glance at this but am going to give it some studying. Thank you for posting! A project like this may look like a lot of work but is worth it. We don&#x27;t see too many workouts like this but this is the kind of stuff I love....ways to break down or BUST UP the numbers,LOL. I look at it this way...we work hard for our money in the real world , why don&#x27;t we work as hard at winning the lottery&#x27;s money? They&#x27;re not going to hand it over anymore then your boss would for doing... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1049866">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lottolaughs</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/176352/1049700</link>
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			<pubDate>Tue, 10 Jun 2008 04:22:43 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>KY with this method<br /><br />354 534 794 974 374 734 194 914 724 274 514 154</p>]]></description>
			<category>tntea</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/176352/1049698</link>
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			<pubDate>Tue, 10 Jun 2008 04:16:05 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>Make it High TEN counting my High FIVE...</p>]]></description>
			<category>tntea</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/176352/1049693</link>
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			<pubDate>Tue, 10 Jun 2008 04:10:57 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>heh..2 years ago when I found this place I knew I hit the Jackpot..I mean having all this numerical data right at your finger tips to test anything..High Five to you Todd..</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/176352/1049682</link>
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			<pubDate>Tue, 10 Jun 2008 03:57:13 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>I agree.<br /><br />I just backtest taking a week and seeing the number that appeared the least.<br /><br />Then went through each number listing the missing pair. Then took the least hit number and find out which position it showed up the least in from week before and arranged the pairs accordingly , then turned the page to check my work.<br /><br />Having this membership, you can be on say page 18 of results for the state... Look over as if you were going to play the next draw. Work your system, then flip t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1049682">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>tntea</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/176352/1049678</link>
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			<pubDate>Tue, 10 Jun 2008 03:48:55 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>you are welcome TnTea..I hope it helps out some..I still say ONE OF THE MAIN KEYS is always find something missing..or a couple of things missing depending on the size of the group..<br /><br />a missing single digit will run USUALLY VERY FAST..with some exceptions like California evening right now missing digit 2..a missing pair will run a little slower..to me its more preferable to find a couple of those missing instead of one..you know pretesting and all can hide a single pair for a LONG TIMEEEEEEEEE... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352/1049678">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/176352/1049657</link>
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			<pubDate>Tue, 10 Jun 2008 03:27:47 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>This is absolutely<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />/<br /><br />FANTASTIC... I have backtest TN and it does require work, but narrows down straights to under 40 numbers at times. Thanks so much for sharing this..</p>]]></description>
			<category>tntea</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/176352/1049651</link>
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			<pubDate>Tue, 10 Jun 2008 03:22:50 GMT</pubDate>
			<dc:creator>reddhott425</dc:creator>
			<description><![CDATA[<p>I thank you so much, LB. Will certainly try this in Georgia. Good luck to you.</p>]]></description>
			<category>reddhott425</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/176352/1049637</link>
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			<pubDate>Tue, 10 Jun 2008 03:09:02 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>reddhot425..the x&#x27;s will have to be filled in with the 100 pairs that are missing..<br /><br />see..000-099=100 combos right?<br /><br />x0x would = 001 002 003 004 005 006 007 008 009 100 101 102 103 104 105 106 107 108 109 see 0 stays in the middle<br /><br />xx0 = 000 010 020 030 040 050 060 070 080 090 100 110 120 130 140 150 160 170 180 190..see 0 stays in the end</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/176352/1049635</link>
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			<pubDate>Tue, 10 Jun 2008 03:02:56 GMT</pubDate>
			<dc:creator>reddhott425</dc:creator>
			<description><![CDATA[<p>Lotterybraker, you never cease to amaze me! I have been reading many of your posts and I must say that I am impressed. Thank you, first off, for sharing another unique system. I am a little bit confused, though. What numbers are used in the x&#x27;s spots, and have you tried this for Georgia yet?<br /><br />Good luck to all on this system</p>]]></description>
			<category>reddhott425</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/176352/1049628</link>
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			<pubDate>Tue, 10 Jun 2008 02:35:44 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>hahaha..yes maam Onenumber..this will require some work for sure..lol..heh..where have you been hiding out..come play dash for cash with us..we miss you!!!..I sent Kayee an email..but I havent heard from her at all..</p>]]></description>
			<category>lotterybraker</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/176352/1049625</link>
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			<pubDate>Tue, 10 Jun 2008 02:31:54 GMT</pubDate>
			<dc:creator>onenumber</dc:creator>
			<description><![CDATA[<p>LB,<br /><br />Thanks for posting your new system. However, this is too much work<br /><br />for this girl</p>]]></description>
			<category>onenumber</category>
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		<item>
			<title>Lotterbrakers GET YOU IN THE NEIGHBORHOOD Straight System</title>
			<link>https://www.lotterypost.com/thread/176352</link>
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			<pubDate>Tue, 10 Jun 2008 02:04:13 GMT</pubDate>
			<dc:creator>lotterybraker</dc:creator>
			<description><![CDATA[<p>well this will REQUIRE quite a bit of work on your part and some of you may not think it is feasible..but I think it will help you out if you play for straights..so lets get started..this really isnt hard to do..but like I said it will give you a MASTER LIST of straights that are coming..<br /><br />1..YOU have to bust up each digit and write out all the straights<br /><br />ie..Digit 0 = 000-099 ( that is 100 with 0 being in first position<br /><br />now write out all x0x with all combos with 0 being in second positi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/176352">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lotterybraker</category>
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