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		<title>My rules for picking a winner in Ohio Rolling Cash5</title>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/200259/1420861</link>
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			<pubDate>Sat, 03 Oct 2009 15:44:27 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>For things like sums and such, johnph77 has charts for that.<br /><br />If you track frequency, then there will be a noticable change in distribution. &#x27;Haven&#x27;t done it for PA, but have checked it out in other games...</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/200259/1420813</link>
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			<pubDate>Sat, 03 Oct 2009 14:55:34 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>That is true, time*treat. But what affect would the addition of numbers have on, say, the sum of 5 numbers?<br /><br />If before the addition, the number of odd sums was, say, 49% and the number of even sums 51%, would the increase in odds change that ratio?<br /><br />Which patterns might be affected the most? Would any pattern change?<br /><br />Right now I am researching the Pennsylvania Cash 5. I will separated the draws into two piles . Then I will look at various patterns to see what differences there might be. W... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/200259/1420813">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/200259/1420550</link>
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			<pubDate>Sat, 03 Oct 2009 03:16:52 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>39c5 (575,757), up from 37c5 (435,897) creates over 30% (139,860) more combinations between your system/ticket and the jackpot.</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/200259/1420495</link>
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			<pubDate>Sat, 03 Oct 2009 01:30:01 GMT</pubDate>
			<dc:creator>bomatt</dc:creator>
			<description><![CDATA[<p>GA Fantasy 5 started 11/19/1994 with 5/35 on Tues Fri.<br /><br />11/2/1995 drawings increase to 4 nights a week.<br /><br />7/2/1996 drawings increase to 5 nights.<br /><br />9/4/1996 it goes to 6 nights a week.<br /><br />10/16/1999 it goes to 7 nights a week.<br /><br />10/25/2000<br /><br />The GLC board of directors approved enhancements to the Fantasy 5 game. Effective October 29, 2000, the Fantasy 5 game matrix increases from 5/35 to 5/39. Additionally, the multi-draw amount increases from 12 to 14 draws.<br /><br />New gravity-driv... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/200259/1420495">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>bomatt</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/200259/1420351</link>
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			<pubDate>Fri, 02 Oct 2009 22:49:14 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>How much affect would the addition of two numbers have on one&#x27;s rules for playing ?<br /><br />I would think such an addition would have little to no affect. Range (high number less low number) would definitely change somewhat. Cold numbers would stay the same if one&#x27;s definition of cold did not change as would Hot . But what might other patterns do? Would they increase in number or decrease</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/200259/1420125</link>
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			<pubDate>Fri, 02 Oct 2009 18:28:46 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>Rolling Cash5 (5/39) replaced Buckeye5 (5/37) which ran from 05/05/92 to 10/02/04 and had 6 of 2723 combinations of fives to repeat.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/200259/1419920</link>
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			<pubDate>Fri, 02 Oct 2009 14:55:30 GMT</pubDate>
			<dc:creator>bomatt</dc:creator>
			<description><![CDATA[<p>In the GA Fantasy 5, there have been 26 repeats of the 5 numbers in the 4900 draws.<br /><br />That is .5%<br /><br />That is 3 to 6 times a year.<br /><br />So I choose ones that have not won before.<br /><br />Then I look to see how many 2 matches and 3 matches recently came up.</p>]]></description>
			<category>bomatt</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/200259/1419888</link>
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			<pubDate>Fri, 02 Oct 2009 14:17:28 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>I don&#x27;t understand Rule #2. What is your definition of range ?<br /><br />It&#x27;s the difference between the lowest and highest numbers +1.<br /><br />#1 and #39 had hit together 26 times in 1684 drawings or 1.54% of the time.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/200259/1419873</link>
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			<pubDate>Fri, 02 Oct 2009 13:47:22 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>These are great patterns, RJOH. I would not throw them out until the per centage falls to something less than 90%. 90% is great!<br /><br />I don&#x27;t understand Rule #2. What is your definition of range ?<br /><br />When and should you find new rules, I hope you will post them for us. Your thinking is very insighful, sagacious, and mind blowing. Keep up the good work.</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/200259/1409553</link>
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			<pubDate>Sun, 20 Sep 2009 08:16:08 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>Might take hold of one of the more frequent delta patterns, and just stick with it.</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/200259/1407301</link>
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			<pubDate>Thu, 17 Sep 2009 16:58:06 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>My rules for California are:<br /><br />Three to four numbers will be picked from the last 10 games.<br /><br />Four numbers will have been picked zero times and one number that has picked once from the last 2 games.<br /><br />Two numbers that have been picked zero times, two numbers that have been picked once, and one number that has been picked twice from the last seven games.</p>]]></description>
			<category>JKING</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/200259/1406867</link>
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			<pubDate>Thu, 17 Sep 2009 00:42:28 GMT</pubDate>
			<dc:creator>psykomo</dc:creator>
			<description><![CDATA[<p>.......................................????????????????????????????????????RJOh !!!!!!!!!!<br /><br />YOU need 2 LOO$E^^^^^^^^^^^^^^^^$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ WIN!!!!!<br /><br />psykomo</p>]]></description>
			<category>psykomo</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/200259/1402407</link>
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			<pubDate>Fri, 11 Sep 2009 22:15:58 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>The only way to win every drawing is to play every combo, which wouldn&#x27;t be profitable (or even possible) in p5 games.<br /><br />I wouldn&#x27;t want to win every drawing, but I wouldn&#x27;t mind matching five 3-4 times a year either if I could afford it. I would think some where between playing 10 lines and never matching more than three and playing all 575,757 possible combo and matching five all the time I could find a happy median.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/200259/1401909</link>
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			<pubDate>Fri, 11 Sep 2009 08:00:01 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>If the majority of past drawings follow those rules, then keep them.<br /><br />(Well..., rule #3 looks a little shaky, but my data set is different )<br /><br />The only way to win every drawing is to play every combo, which wouldn&#x27;t be profitable (or even possible) in p5 games.</p>]]></description>
			<category>time*treat</category>
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			<title>My rules for picking a winner in Ohio Rolling Cash5</title>
			<link>https://www.lotterypost.com/thread/200259</link>
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			<pubDate>Thu, 10 Sep 2009 02:49:05 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>I played Ohio Rolling Cash5 tonight and didn&#x27;t do so good. Almost every rule I play by worked against me.<br /><br />The winning numbers were: 01 06 18 24 39<br /><br />Rule 1. Never play a combination that has already hit.<br /><br />01 06 18 24 39 also came up 02/18/05<br /><br />Rule 2. 90% of all winning combination have a range between 17-38.<br /><br />Tonight&#x27;s combination had a range of 39<br /><br />Rule 3. 90% of winning combinations haven&#x27;t match3 in previous 20 drawings.<br /><br />Tonight&#x27;s winning combination had match3 three times in... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/200259">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RJOh</category>
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