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		<title>patterns lottery</title>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/263123/3253125</link>
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			<pubDate>Wed, 11 Sep 2013 16:22:06 GMT</pubDate>
			<dc:creator>Pick3Ma$terer</dc:creator>
			<description><![CDATA[<p>Can&#x27;t help you with that.</p>]]></description>
			<category>Pick3Ma$terer</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/263123/3252804</link>
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			<pubDate>Wed, 11 Sep 2013 12:14:48 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello,ma$terer, why is averaging Sweepstakes 49/6 in ending a cycle.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/263123/3252614</link>
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			<pubDate>Wed, 11 Sep 2013 04:34:52 GMT</pubDate>
			<dc:creator>Pick3Ma$terer</dc:creator>
			<description><![CDATA[<p>Why the last 50</p>]]></description>
			<category>Pick3Ma$terer</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/263123/3252610</link>
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			<pubDate>Wed, 11 Sep 2013 04:32:43 GMT</pubDate>
			<dc:creator>Pick3Ma$terer</dc:creator>
			<description><![CDATA[<p>Your question seems unclear.</p>]]></description>
			<category>Pick3Ma$terer</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/263123/3218239</link>
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			<pubDate>Mon, 19 Aug 2013 04:52:13 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p></p>]]></description>
			<category>lakerben</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/263123/3170026</link>
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			<pubDate>Sun, 21 Jul 2013 01:03:27 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, The problem is to find a set of patterns that reduce the sweepstakes for a maximum of 50 bets and covering at least once sortorteios 100 is not the same<br /><br />Sweepstakes Rewind 100 instead if playing 10 forward, a kind of martigale,<br /><br />If we find these kind of standards need not be many, from within 100 jacpot have a sweepstakes, we&#x27;ll be fine</p>]]></description>
			<category>dr san</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/263123/3164325</link>
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			<pubDate>Tue, 16 Jul 2013 23:59:33 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>rl, forgotten last digit can be stop and odd and ups and downs</p>]]></description>
			<category>dr san</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/263123/3162001</link>
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			<pubDate>Mon, 15 Jul 2013 12:48:21 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, we also have the following pattern in the lines, at least one line<br /><br />Is loaded with two or three numbers and the other two lines are a number<br /><br />. then we will use a line like pivot or base, and the other only one number as we did not know which line has two or three numbers, we have to do in 3 editions fixing a line with two or three numbers, ie the 87% of lottery , good use, randonic<br /><br />You can do this with wheels</p>]]></description>
			<category>dr san</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/263123/3161965</link>
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			<pubDate>Mon, 15 Jul 2013 11:42:59 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, randonic, congratulations, good job perfect, I quoted the lottery 49/6<br /><br />But you can use in other lotteries, the concept of using lines or filter decades and last 0-9 digits conbinadas, we need statistics line by line example 01,02,03,04,05,06,07,08,09, 10 , this line combined with the last digit, 7,3,6, 07,03,06 is =<br /><br />Ie is an action combined with last digit and lines, in the case of 49/6 did not know Which three lines, 5x3 = 10 lines are hitting the endings or last digit, may give sm... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3161965">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/263123/3161317</link>
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			<pubDate>Sun, 14 Jul 2013 21:52:36 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>dr san<br /><br />I rewrote the old D-trap program and will upload a update that will add it to the big-game software.<br /><br />It will be under the menu 2 options, might be a week or two before I get around to it.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/263123/3157982</link>
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			<pubDate>Fri, 12 Jul 2013 16:47:08 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, lottologix, you have the 120 combinations? thank you</p>]]></description>
			<category>dr san</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/263123/3157676</link>
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			<pubDate>Fri, 12 Jul 2013 13:17:53 GMT</pubDate>
			<dc:creator>lottologix</dc:creator>
			<description><![CDATA[<p>It seems from reading the posts, that were really talking about balanced numbers. Very similar to the Ken Silver method which gives about 120+ combinations per play.</p>]]></description>
			<category>lottologix</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/263123/3147821</link>
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			<pubDate>Fri, 05 Jul 2013 18:17:09 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, the rjoh, ie using 3 lines and enjoy the correctness of one of the rows of 3 numbers<br /><br />And the other two lines just a number, just to see the draws on predicting =<br /><br />Post to power the ball hit 100% in any sweepstakes initial digits<br /><br />Of 00000-55555, this already has in the post, this is 100% good about predicting the last digit<br /><br />Of each line 01-10 has not been done, look, the lottery 49/6<br /><br />Will choose to play three lines 1st 3rd 5th line, divided by lines or decades<br /><br />If the 1st l... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3147821">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/263123/3147509</link>
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			<pubDate>Fri, 05 Jul 2013 15:19:10 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>Since you&#x27;ve never posted any predictions I have to ask have you ever tested any of these theories you&#x27;re talking about? Talk doesn&#x27;t count for much if it&#x27;s not so. If you are playing a local game that&#x27;s not tracked by LP then are you winnings any money playing it</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/263123/3147474</link>
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			<pubDate>Fri, 05 Jul 2013 14:56:28 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>A pattern is also a matter of looking at the history of the last 50 results, delete the numbers and the latest game know that will not quit.<br /><br />- Use a few filters: consecutive pairs / odd and sums. If you look better, do not go all the filters in each key.<br /><br />Ie garyo, see configuration of filters that came out of the last 50 draws<br /><br />From 49/6, there is a pattern of change in each draw, is that we have to focus</p>]]></description>
			<category>dr san</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/263123/3146052</link>
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			<pubDate>Thu, 04 Jul 2013 16:39:29 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29<br /><br />01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 31 32 33 34 35 36 37 38 39 40<br /><br />01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 41 42 43 44 45 46 47 48 49<br /><br />01 02 03 04 05 06 07 08 09 10 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40<br /><br />01 02 03 04 05 06 07 08 09 10 21 22 23 24 25 26 27 28 29 30 41 42 43 44 45 46 47 48 49<br /><br />01 02 03 04 05 06 07 08 09 10 31 32 33 34 35... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3146052">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/263123/3146050</link>
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			<pubDate>Thu, 04 Jul 2013 16:37:01 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello garyo, below is union of 3 lines gave 10 groups at least one of them has 5 or 6<br /><br />A lottery 49/6, ie only need 3 lines, you have to see how the use<br /><br />Of each line in the raffles 49/6?<br /><br />Each line 30 is the union of 3 lines of 10 numbers ok</p>]]></description>
			<category>dr san</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/263123/3146017</link>
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			<pubDate>Thu, 04 Jul 2013 16:24:05 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>The last digit 5.9, then 15:19, or a row of ten numbers, analyzing the ends<br /><br />We were able to filter out to two numbers in the next line ... = 21 to 29 atermina ao was 4,5,8<br /><br />So 24,25,28<br /><br />In line 3 = 31 to 39 Termination chosen 6 = 36<br /><br />Then we have = 15,19,24,25,26,36, garyo you noticed in 49/6 only need 3 lines<br /><br />But do not know which three lines, 5 x3 = 10 groups are thus exploits the accumulation when a line of three numbers in a row, play with any three lines now come, that is to the... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3146017">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/263123/3144851</link>
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			<pubDate>Wed, 03 Jul 2013 21:18:17 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>No simulation necessary. It&#x27;s really quite simple.<br /><br />The lowest back digit set in a 6/49 contains four 0s and two 1s. (01 10 11 20 30 40 or some such)<br /><br />The highest back digit set will contain five 9s and one 8. (08 09 19 29 39 49 or 09 19 29 39 48 49)<br /><br />Government math makes things so simple. Doesn&#x27;t take much to see there is a lot of combinations between 01 10 11 20 30 40 and 9 19 29 39 48 49.<br /><br />Secondly, any simulation using 20% of 1million results in 200,000 draws. Considering 104 draws... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3144851">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/263123/3143901</link>
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			<pubDate>Wed, 03 Jul 2013 06:08:14 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Garyo Ok, let&#x27;s take the 49/6 only the endings, ranging 0-9<br /><br />In total we have 1.00000 (one mihao) hits the terminations 100% attention without the digit in front, now choose 4pares and 2 odd and you versa, greatly decrease, and 3 pairs and three odd, then the total of one million is can go to 20% of it, good after missing digits in front, 0-4, as training can give evidence of another instance if one of the formations of the last digit is, 4,5,6,7,1,9, see statistically digit initial training d... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3143901">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/263123/3143681</link>
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			<pubDate>Wed, 03 Jul 2013 02:45:14 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Okay, from all that I gather only 20% of the numbers are in play for any given draw. We can look at any chart and see draws produce combinations across the board. We might call these an abberation but they are still within the limits of the game.<br /><br />I am at a loss to see how any 6/49 can represent all back digit combinations in 2000 draws. Any 6/49 produces almost 1,000,000 back digit combinations alone. And I&#x27;ve shown in earlier posts that 2000 draws will result in 1s and 0s, with occasional 2s... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3143681">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/263123/3142555</link>
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			<pubDate>Tue, 02 Jul 2013 14:03:01 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>1. Check outthe results ofthe last game in your area. You can find the results by entering YourGame<br /><br />winning numbers or YourGame results in any large search engine.Go back to the winning numbers<br /><br />on the last day of play, whether amid-week game or a Saturday one.<br /><br />Make sure you view the LAST set of winning numbers available.<br /><br />2. See if your game shows unusual number combinations, asin these examples:<br /><br />- Three consecutive numberstogetherlike 3, 4, 5, or 25, 26, 27, or even 41, 42, 43.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/263123/3142508</link>
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			<pubDate>Tue, 02 Jul 2013 13:37:57 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello,garyo g on the digits of the front of a number in example 49/6<br /><br />The front digits ranging from zero (0) to 4 matrix that is 100% then there may be<br /><br />Anyway in order to forge the draw is 100% clear fault terminations, but half already guaranteed, one can use as fixed, and see if the front digit formations may give clues to see the last digit, evidence so if training did not go as the other,<br /><br />About standards, not the pick4, but the big lotteries like 49/6 then 20%<br /><br />Let&#x27;s put 25% of th... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3142508">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/263123/3141728</link>
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			<pubDate>Mon, 01 Jul 2013 22:59:48 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>dr san, that doesn&#x27;t look right. If a lottery only had 10000 combinations then 2000 draws might contain all the possible patterns since that would be 20%.<br /><br />In a 6/49 where there are over 13 million combinations, it would seem 20% would be in excess of 2.6 million. Not likely any lottery will last long enough to produce that many draws.<br /><br />Am I missing something?<br /><br />Also you mentioned in RL&#x27;s thread the use of front and back digits as a menas of playing the jackpot games. Will you be making a... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3141728">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/263123/3141409</link>
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			<pubDate>Mon, 01 Jul 2013 18:22:56 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, then a lottery example is 49/6 over 2000 (two thousand sweepstakes) has happened all possible patterns, creating an algorithm pair create games equal to the standards of draws<br /><br />Entering the 20%, and even to such a maximum 3 numbers of the previous draws, then generate within the standards of sweepstakes and a maximum of 3 numbers of the previous draws, you can use the last draw or pivot base to be a reference, pattern</p>]]></description>
			<category>dr san</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/263123/3141258</link>
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			<pubDate>Mon, 01 Jul 2013 17:02:00 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Numbers do behave in a pattern that is not quite random, but not orderly either. And the best example is a pattern I have never seen in my years of research.<br /><br />I call it the 1-2-3-4-5-6 bad-boy pattern.<br /><br />It can also be 2-4-6-8-10-12.<br /><br />Or 42-41-40-39-38-37.<br /><br />You are unlikely to get those numbers all meeting together at one time in one game. The chances are very remote indeed. And most players know it. That&#x27;s why you never see this kind of pattern picked on a board or coupon... or even as a... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3141258">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/263123/3141057</link>
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			<pubDate>Mon, 01 Jul 2013 15:14:16 GMT</pubDate>
			<dc:creator>helpmewin</dc:creator>
			<description><![CDATA[<p>it always make since to the one working it out</p>]]></description>
			<category>helpmewin</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/263123/3140995</link>
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			<pubDate>Mon, 01 Jul 2013 14:46:00 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>Okay. dr san, with all do respect to your quests and interests, this seems to be waaaay out of my league. Sorry I couldn&#x27;t be of any assistance and best of luck!<br /><br />L.L.</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/263123/3140954</link>
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			<pubDate>Mon, 01 Jul 2013 14:33:15 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, lucky for any lottery objective is to see why 80% of raffles, give us 20% of the patterns, let&#x27;s see an example of the 49/6, all possible patterns within this lottery type patterns 1,2,3 , 4,5,6, 10,20,30,40,50, so odd and so pairs etc, etc.<br /><br />The total universe of possible patterns within the probabilities of example 49/6<br /><br />20% of these patterns come in 80% of sweepstakes, lottery pose there be raffled with the number<br /><br />Alone or with the digits of the number separately, the output pat... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/263123/3140954">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/263123/3140906</link>
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			<pubDate>Mon, 01 Jul 2013 14:12:53 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>To which game are you referring to?<br /><br />L.L.</p>]]></description>
			<category>Lucky Loser</category>
		</item>
		<item>
			<title>patterns lottery</title>
			<link>https://www.lotterypost.com/thread/263123</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/263123</guid>
			<pubDate>Mon, 01 Jul 2013 13:55:27 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Of the 100%, possible patterns if any, of the lottery, 80% of the time (the draw) provide 20% of the patterns,<br /><br />My question is what are the 20% of the patterns that in 80% of the time in a lottery?<br /><br />Pareto 80/20</p>]]></description>
			<category>dr san</category>
		</item>
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