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		<title>how to create a system to predict &#xa0; the 1st number and the 1st last</title>
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			<title>Reply #56</title>
			<link>https://www.lotterypost.com/thread/326652/5941501</link>
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			<pubDate>Sat, 25 May 2019 00:13:23 GMT</pubDate>
			<dc:creator>eddessaknight</dc:creator>
			<description><![CDATA[<p>Right Stack,<br /><br />Logic like Imagination have past</p>]]></description>
			<category>eddessaknight</category>
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			<title>Reply #55</title>
			<link>https://www.lotterypost.com/thread/326652/5930550</link>
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			<pubDate>Mon, 13 May 2019 17:14:33 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>If they draw six numbers, wouldn&#x27;t it make more sense to create six groups?<br /><br />Just wondering what happened to the logic.</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #54</title>
			<link>https://www.lotterypost.com/thread/326652/5926645</link>
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			<pubDate>Thu, 09 May 2019 14:25:28 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Where did you hear that</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #53</title>
			<link>https://www.lotterypost.com/thread/326652/5926622</link>
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			<pubDate>Thu, 09 May 2019 13:58:16 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>garyo, you&#x27;re not a sulfurist, I know, but with the three groups of frequencies<br /><br />and the bigger, smaller and equal patterns, you&#x27;ll only get that positive wave of good prizes, bahhh</p>]]></description>
			<category>dr san</category>
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			<title>Reply #52</title>
			<link>https://www.lotterypost.com/thread/326652/5926620</link>
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			<pubDate>Thu, 09 May 2019 13:53:26 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>garyo we have three basic conditions<br /><br />greater smaller and equal, we have sequence = even / odd and high / high, and the three vertical position frequencies</p>]]></description>
			<category>dr san</category>
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			<title>Reply #51</title>
			<link>https://www.lotterypost.com/thread/326652/5926613</link>
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			<pubDate>Thu, 09 May 2019 13:47:50 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>garyo, you have to establish basic patterns in the vertical of each position by position, and to see their frequencies, simple like this, synchronism is everything</p>]]></description>
			<category>dr san</category>
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			<title>Reply #50</title>
			<link>https://www.lotterypost.com/thread/326652/5926606</link>
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			<pubDate>Thu, 09 May 2019 13:42:18 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>No, I do not know how to excel or parse c ++, just the theory</p>]]></description>
			<category>dr san</category>
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			<title>Reply #49</title>
			<link>https://www.lotterypost.com/thread/326652/5926602</link>
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			<pubDate>Thu, 09 May 2019 13:37:29 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>So you programmed it</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #48</title>
			<link>https://www.lotterypost.com/thread/326652/5926571</link>
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			<pubDate>Thu, 09 May 2019 13:09:08 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>GARYO !and for those who know how to program<br /><br />divide into 4 groups 49/6<br /><br />within each group classify three types of frequencies, to create filters by groups of frequencies</p>]]></description>
			<category>dr san</category>
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			<title>Reply #47</title>
			<link>https://www.lotterypost.com/thread/326652/5926569</link>
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			<pubDate>Thu, 09 May 2019 13:00:48 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>What does it look like?<br /><br />Where is it?<br /><br />Where can we read about it?<br /><br />Post a picture of it</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #46</title>
			<link>https://www.lotterypost.com/thread/326652/5926568</link>
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			<pubDate>Thu, 09 May 2019 12:58:09 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello GARYO<br /><br />within the quadrants you have to do the three freqeuncias = 50% 35% 15%<br /><br />50% warm<br /><br />35% means<br /><br />15% cold<br /><br />positional frequency, so you can filter by group frequency, example if in the first quadrant two numbers gave in groups of 50% (hot)<br /><br />in the other quadrant can not play in groups<br /><br />of the hot 50% so you filter by frequency groups within the 4 quadrants, can you create this tree</p>]]></description>
			<category>dr san</category>
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			<title>Reply #45</title>
			<link>https://www.lotterypost.com/thread/326652/5926550</link>
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			<pubDate>Thu, 09 May 2019 12:26:40 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>and simple, you can divide into any 4 groups in the case a 49/6<br /><br />one of the 4 groups will have zero or a number<br /><br />it&#x27;s a matter of logic</p>]]></description>
			<category>dr san</category>
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			<title>Reply #44</title>
			<link>https://www.lotterypost.com/thread/326652/5926546</link>
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			<pubDate>Thu, 09 May 2019 12:14:16 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Great!<br /><br />You keep saying this is a sharing site so share with us this 4 quadrant system! We need to see what it looks like to make sense of it.<br /><br />It could help a lot of people.<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #43</title>
			<link>https://www.lotterypost.com/thread/326652/5926535</link>
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			<pubDate>Thu, 09 May 2019 11:45:48 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello stack, well we also have the crossing or merging of two patterns two to two or two to frame, that is, to create an array type carteziano for crossing patterns, combined</p>]]></description>
			<category>dr san</category>
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			<title>Reply #42</title>
			<link>https://www.lotterypost.com/thread/326652/5926507</link>
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			<pubDate>Thu, 09 May 2019 10:55:54 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, stack, I hope to find<br /><br />rotary patterns, look at this example<br /><br />in 49/6, when it is divided into 4 groups or 4 sectors<br /><br />12x12x12x13, always one of them has zero or a number, in 100% of any lottery that will come.<br /><br />or you can exclude a group of 12 numbers with confidence, another example when you register the previous draws by order of draw, rising from the last in the 6 columns one of her in 18.18 draw will have zero numbers then 6 columns with 4 sectors<br /><br />we have 24 lines have to</p>]]></description>
			<category>dr san</category>
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			<title>Reply #41</title>
			<link>https://www.lotterypost.com/thread/326652/5926449</link>
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			<pubDate>Thu, 09 May 2019 06:20:00 GMT</pubDate>
			<dc:creator>aquariuslottery</dc:creator>
			<description><![CDATA[<p>Most pick-3 games pays out 50% of their sales leaving room to win lots of money. The real trick is finding a system that repeats.<br /><br />Try wheeling 8 of Pick 3 ten digits for box single or double. 56 combos each. May have frequent repeats. The best score I can recall from my simulations was 20 wins in 30 drawings. Surprisingly, it was for cold digits. Variations in wins can be significant, though, nothing guaranteed. Like Yogi Berra you have to constantly observe by watching what&#x27;s winning and wha... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5926449">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>aquariuslottery</category>
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			<title>Reply #40</title>
			<link>https://www.lotterypost.com/thread/326652/5926441</link>
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			<pubDate>Thu, 09 May 2019 06:00:57 GMT</pubDate>
			<dc:creator>aquariuslottery</dc:creator>
			<description><![CDATA[<p>Played 6/49 too. Minimum number of drawings to analyse was 25, then 50, 75 100. There were noticeable differences between these four. 25 50 seemed to be more accurate than others but perhaps the period analysed was too short - only 6 months. Usually played 14 numbers out of 49, wheeled.<br /><br />Aquarius</p>]]></description>
			<category>aquariuslottery</category>
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			<title>Reply #39</title>
			<link>https://www.lotterypost.com/thread/326652/5926399</link>
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			<pubDate>Thu, 09 May 2019 04:01:23 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>Analyzing the last drawing to look for a pattern ?<br /><br />When I played 6/49 games the minimum number of drawings to analyze was 10 and then there wasn&#x27;t much to see. Looking at 50 drawings really doesn&#x27;t show much either, but you&#x27;re suggesting the last drawing is enough data?<br /><br />Do you understand there are almost 13 million possible outcomes so what sort of patterns are you expecting to find in one drawing?<br /><br />Just wondering.</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #38</title>
			<link>https://www.lotterypost.com/thread/326652/5926139</link>
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			<pubDate>Wed, 08 May 2019 22:09:16 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>EXACTLY! That seems to be the whole point.<br /><br />Guess what I&#x27;m talking about.<br /><br />And give me information on how you do it!<br /><br />Sorry, I can&#x27;t guess.<br /><br />Told somebody the other night after looking at the data we were discussing 7 11 12 16 34 looked good.<br /><br />On a lark I played.....<br /><br />May 7th I dumped them in favor of Mega Millions.<br /><br />10 11 16 21 23 hit.<br /><br />Not really a win, but not a loss since you get a free QP for two numbers. Three free QPs would have been the same as getting... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5926139">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #37</title>
			<link>https://www.lotterypost.com/thread/326652/5926124</link>
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			<pubDate>Wed, 08 May 2019 21:49:22 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, what I&#x27;m looking for are the patterns,<br /><br />the concern is the standards, there the number is or is not in the pattern of the lottery,<br /><br />When analyzing the last draw, my concern<br /><br />is if the chosen pattern has been sorted, logically the numbers are within the default</p>]]></description>
			<category>dr san</category>
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			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/326652/5926102</link>
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			<pubDate>Wed, 08 May 2019 21:21:45 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>One of your biggest problem is not explaining what he&#x27;s looking for. Only an assumption but it looks like you&#x27;re now looking for a something that will predict first and last digits by making sub groups. Simple probability is that in most drawings 2 or 3 of the numbers will be in the same decade and 2 or 3 of last digits will match. Wouldn&#x27;t even know where to start picking which of the five decades will have more numbers than the other or what I&#x27;m suppose to do with it if I can correctly guess p... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5926102">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/326652/5926023</link>
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			<pubDate>Wed, 08 May 2019 19:46:10 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ok garyo, you are correct, the focus is to find a benchmark, to reduce bets, the three patterns, smaller and equal from the last draw, is a principle, but of course you can only go up to 75% to 80%, because 1st you have to hit the sequence<br /><br />of the pattern, then the sequence of the digit, ik you can use the frequency of the last digit by separate columns, the delay (cycle) we have the repetitions<br /><br />and absences, in the fright fear the FFg table of the ion<br /><br />so timing is everything, we need to... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5926023">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/326652/5925954</link>
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			<pubDate>Wed, 08 May 2019 18:37:52 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>You need a strategy that&#x27;s not so lean it doesn&#x27;t define anything and you can&#x27;t have a strategy that&#x27;s so bloated it leaves you guessing. Singular use ideas aren&#x27;t a strategy. This is what&#x27;s so confusing about all these ideas you throw out but never follow through on.<br /><br />Its not like you&#x27;re not trying to develop anything. More like trying to find a shortcut to the pot of gold. But you always get lost, toss everything out and start over the first time the idea doesn&#x27;t work.<br /><br />You ask a questi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5925954">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/326652/5925368</link>
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			<pubDate>Wed, 08 May 2019 03:20:55 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>Last digit is a common filtering used along with decades, and consecutive but it usually is no more than three from any filter; 2-3 consecutive, 2-3 from a decade, etc. The thing is, you need numbers to filter and to filter 14 million combos into reasonable play is next to impossible. Using sums doesn&#x27;t help much either when only two of the sums have only one combo.<br /><br />There is a method that creates an unique combo and it&#x27;s done starting by using the lowest number with the spread between the res... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5925368">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/326652/5925194</link>
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			<pubDate>Tue, 07 May 2019 23:43:34 GMT</pubDate>
			<dc:creator>space-cowboy</dc:creator>
			<description><![CDATA[<p>Ur a good sport dr san. I wish u hit the jackpot someday.</p>]]></description>
			<category>space-cowboy</category>
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			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/326652/5925167</link>
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			<pubDate>Tue, 07 May 2019 23:29:41 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello stack 47, but also I play the pick 3, alias the 49/6 using the last digits one could play as if it were two pick3<br /><br />example = 02 05 19 25 35 42 = 2.5,9 5,5,2<br /><br />using the last digit from 0 to 9</p>]]></description>
			<category>dr san</category>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/326652/5925148</link>
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			<pubDate>Tue, 07 May 2019 23:01:01 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>Jimmy&#x27;s first thread was asking the probability of the same three digit number returning the next drawing; like the when 924 followed 924 in KY. The answer is the odds are exactly the same as any other three digit number. The discussion didn&#x27;t go very far but I wonder if there could be a spot play based on just one or two the digits repeating.<br /><br />I understand that San is looking for a 6/49 system, but they better have deep pockets because a 15 number wheel has 5005 combos and that&#x27;s only 30% of... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5925148">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/326652/5921582</link>
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			<pubDate>Sat, 04 May 2019 03:04:45 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>I always wondered if Jimmy was playing the devils advocate hoping someone would show him a profitable system just to shut him up. And picked and chose which comments to ignore. Dr. San ignores the cause and effect of the highest and lowest number too.<br /><br />San is more open about his agenda but not upfront about what he wants others to look for. Still haven&#x27;t given an example or anything close to explaining what pattern he&#x27;s looking for.<br /><br />Most pick-3 games pays out 50% of their sales leaving roo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5921582">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/326652/5920852</link>
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			<pubDate>Fri, 03 May 2019 12:40:03 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>Stack47<br /><br />Thanks for the comment. If you remember back when Jimbo and I butted heads so often<br /><br />it was very similar in nature. It&#x27;s very easy to fall victim to fallacious thinking when it comes<br /><br />to the lottery. I mentioned to Jimbo many times, that, before the very first drawing I knew<br /><br />the stats for every digit, number, filter-value etc. Looking back I am not sure he understood<br /><br />the comment or ignored them for whatever reason.<br /><br />I use to think he was always using straw-man tactics to d... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5920852">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/326652/5920703</link>
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			<pubDate>Fri, 03 May 2019 07:54:31 GMT</pubDate>
			<dc:creator>jackpotismine</dc:creator>
			<description><![CDATA[<p>I agree with you. The way you analyze and theorise is just too complicated for me. I hope you achieve what your looking for in the end. Good luck! I know it&#x27;s hard work.</p>]]></description>
			<category>jackpotismine</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/326652/5920699</link>
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			<pubDate>Fri, 03 May 2019 07:26:48 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello,JACK in 100% in a single event, I agree, but 75% to 80% that of the central range of the bell curve<br /><br />shows that when you find patterns in this range<br /><br />we can improve the small prize, the jacport can come, each lottery has its length<br /><br />of the wave of its repetitions and delays with its cycles, find I know has a lot of variant, you have two options, choose numbers or delete blocks<br /><br />empty</p>]]></description>
			<category>dr san</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/326652/5920478</link>
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			<pubDate>Fri, 03 May 2019 01:14:06 GMT</pubDate>
			<dc:creator>jackpotismine</dc:creator>
			<description><![CDATA[<p>I agree. It&#x27;s call gambling for god&#x27;s sake. Sure you can increase your chances of winning by data crunching and predictive analysis but you will NEVER find a system that will be consistent in winning. NEVER!<br /><br />Keep trying Dr. San. Prove all of us wrong.<br /><br />Good Luck</p>]]></description>
			<category>jackpotismine</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/326652/5920451</link>
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			<pubDate>Fri, 03 May 2019 00:36:52 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>A really great analysis, RL</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/326652/5919934</link>
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			<pubDate>Thu, 02 May 2019 15:03:27 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>dr san<br /><br />You must factor in that the next game is random and not bound to the past our your analysis.<br /><br />The reason that all these data points exist is because the game has a finite number of possible<br /><br />outcomes, and, if the game is fair we can expect the distribution to mimic the whole. The data<br /><br />will line up at certain points but there are also times when it does not. I understand what your<br /><br />saying, I think your ignoring what you don&#x27;t want to see. Most prediction tools will find the be... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5919934">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/326652/5919775</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5919775</guid>
			<pubDate>Thu, 02 May 2019 11:03:37 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>RL, but dividing the enemy in the three positions (pick3) you weaken it<br /><br />You have to do the right thing, have a reference<br /><br />ie a base digit may be central or initial<br /><br />to play in 10 to 20 draws, we have<br /><br />also the increasing order<br /><br />example 025 = we have 6 possibilities in the inversion<br /><br />RLconformed FFG table of the ion has come out, we can assemble wheels in the following criterion =<br /><br />to register some 600 drawings of the pick3<br /><br />ask the program to filter a certain maximum number of g... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5919775">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/326652/5919741</link>
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			<pubDate>Thu, 02 May 2019 10:39:56 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>dr san<br /><br />I totally agree with the fact that if the game is finite that it also must obey certain rules.<br /><br />The problem arises when we break the game into individual digits. Once we do that we<br /><br />are now dealing with three sets of probabilities. Think about it, if we analyze pick-3 as<br /><br />a one number game where the choices are 000 to 999 the odds are 1 in 1000 for a<br /><br />straight hit. If we break it into positional digits then we have 1 in 10*10*10= 1000.<br /><br />Here is where I think people go astray.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5919741">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/326652/5918798</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5918798</guid>
			<pubDate>Wed, 01 May 2019 15:26:52 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Okay, RL this is valid for an event or the next draw, but I&#x27;m looking for<br /><br />to play 10 to 20 draws or be the ffg ion table, can help, you also think like a predator does not hit the 1st try, it persists<br /><br />RL I look for smaller prize, being able to come<br /><br />the jacport, this is the idea, full stop</p>]]></description>
			<category>dr san</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/326652/5918773</link>
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			<pubDate>Wed, 01 May 2019 15:03:50 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>dr san<br /><br />Bottom line, there is no way to predict the next value to play. You can use all the math<br /><br />that has ever been developed, use voodoo, say a bunch of prayers etc just don&#x27;t expect<br /><br />any of them to work. It&#x27;s random, the best we can do is try to narrow the field using<br /><br />techniques that have been thoroughly discussed and even then it boils down to making a<br /><br />best guess. What your asking for does not exist........ You search in vain if you think your<br /><br />going to find a magic wand. Analy... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5918773">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/326652/5918626</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5918626</guid>
			<pubDate>Wed, 01 May 2019 12:49:01 GMT</pubDate>
			<dc:creator>Soledad</dc:creator>
			<description><![CDATA[<p>Thanks for the convo Guessswork. You led my thoughts somewhere. Be happy to share if you want. If you re up to thinking about it. 347,155,188 all showed one number only, flips with a few others too that got the one, it s interesting and based on what we were talking about. Waiting for 258 buddy. It will show as well.</p>]]></description>
			<category>Soledad</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/326652/5915264</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5915264</guid>
			<pubDate>Sat, 27 Apr 2019 23:29:38 GMT</pubDate>
			<dc:creator>Soledad</dc:creator>
			<description><![CDATA[<p>It s a common conception. Yes I have. I rarely play all digits that have not shown in the last three drawings. It does happen, just rarely. Was one of the ways I first began thinking about these. There s no rhyme or reason to it, it just is. This week it happened twice, so around 15%. Again, fluid- lucky. Best system in the world is to play cold digits as doubles- imo. Never fails.</p>]]></description>
			<category>Soledad</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/326652/5915203</link>
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			<pubDate>Sat, 27 Apr 2019 22:19:18 GMT</pubDate>
			<dc:creator>GuesssWork</dc:creator>
			<description><![CDATA[<p>I have a thought which is rare and never completely thought out. what percentage of time in the last 3 consecutive drawings does a digit not return?<br /><br />Edit. whatever your answer either way have you tried one or the other</p>]]></description>
			<category>GuesssWork</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/326652/5915196</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5915196</guid>
			<pubDate>Sat, 27 Apr 2019 22:15:03 GMT</pubDate>
			<dc:creator>GuesssWork</dc:creator>
			<description><![CDATA[<p>the law of benfort does not work, there must be other ways, so we can eliminate many juggling of numbers<br /><br />how do we do this in pick 3 i have no clue but would like to know. What do you think, San</p>]]></description>
			<category>GuesssWork</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/326652/5915125</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5915125</guid>
			<pubDate>Sat, 27 Apr 2019 20:24:32 GMT</pubDate>
			<dc:creator>Soledad</dc:creator>
			<description><![CDATA[<p>90% of the time, a digit will reappear from the last 3 consecutive drawings.<br /><br />fluid motion though, even the statisticians know this is fruitless.</p>]]></description>
			<category>Soledad</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/326652/5915114</link>
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			<pubDate>Sat, 27 Apr 2019 19:59:14 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Okay,GUESS the question is how to find the first number or digit in the lotteries? Any of them? that is the beginning<br /><br />is imporate in the bets, the law of benfort does not work, there must be other ways, so we can eliminate many juggling of numbers, the question is how to find a way to freder the initial number</p>]]></description>
			<category>dr san</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/326652/5915104</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5915104</guid>
			<pubDate>Sat, 27 Apr 2019 19:44:35 GMT</pubDate>
			<dc:creator>GuesssWork</dc:creator>
			<description><![CDATA[<p>what game is this question for jackpots or daily games ..is it possible that all lottery games are the same? is it possible if you figure a way to win in the games with less odds it can be applied to jackpot games.. me personally i don&#x27;t know im asking you? what do you think, San..</p>]]></description>
			<category>GuesssWork</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/326652/5914946</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914946</guid>
			<pubDate>Sat, 27 Apr 2019 17:35:53 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>mango comparito<br /><br />Slow clap.<br /><br />I&#x27;ll give you a +1 for the argument. But you&#x27;re not going to be able to use it without a program like Gayle Howards. And you can&#x27;t program. And don&#x27;t know excel. So....what will you do? Keep track of all those stats in your head?<br /><br />Wasted effort to ask a question, I know. You never answer any. Like what game do you play? Or how you found out I used Vtraks for the back digit games? (Yeah, there was only one person I spoke to about that and he wasn&#x27;t named sa... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5914946">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/326652/5914672</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914672</guid>
			<pubDate>Sat, 27 Apr 2019 12:59:04 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello space only simulating the movement comes and goes, or back and forth as in the<br /><br />sex! ahh! ie the repetitions and the new<br /><br />until I reach orgasm (hit) I know that mathematically you can only get 75% correct, and playing several sweepstakes, but the forum is for debates, exchange of ideas, discover patterns<br /><br />hidden not easy</p>]]></description>
			<category>dr san</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/326652/5914658</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914658</guid>
			<pubDate>Sat, 27 Apr 2019 12:41:47 GMT</pubDate>
			<dc:creator>space-cowboy</dc:creator>
			<description><![CDATA[<p>Your lifelong quest to seek out system after system is comical, if not pitiful. It&#x27;s like you wanna be a perfect male porn actor by watching porn flicks over and over to master the moves, but u end up never getting laid.</p>]]></description>
			<category>space-cowboy</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/326652/5914624</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914624</guid>
			<pubDate>Sat, 27 Apr 2019 11:44:19 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>You need a DT (Decission Tree [url]https://en.wikipedia.org/wiki/Decision_tree);[/url] then you can try to do differents conditionals and project througt the historical draw and measure de performance.<br /><br />1 Make the conditional trigger.<br /><br />2 Make the differents responses with DT.<br /><br />3 Test and register your conditional trigger over the past (100 draws).<br /><br />4 Measure the performance of your conditional.<br /><br />OK, then You need to understand the Moving Average indicator , allowing you to find a st... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5914624">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/326652/5914342</link>
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			<pubDate>Sat, 27 Apr 2019 01:07:25 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>How do you plan on using a decision tree with mathematics if you can&#x27;t program?<br /><br />That just doesn&#x27;t make any sense.<br /><br />And by your own words this is a place for an exchange of information, why don&#x27;t you exchange some information we can all use before we start giving out what we know?<br /><br />Besides RL told you in the other thread he had posted about 50 programs that work! Just go get a few of those and see what happens. What&#x27;s the problem there?<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/326652/5914333</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914333</guid>
			<pubDate>Sat, 27 Apr 2019 00:54:19 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>only,garyo , atack47 trying to set up a system based on synchronism, there are many variables at stake to set up the decision tree with mathematics only if it can reach a certain point<br /><br />75%, the rest we can not control. this post<br /><br />is to study the 1st number or 1st last digit from 0 to 9<br /><br />the beginning of the bet is very important along with patterns, greater, less equal and even and odd<br /><br />after the 1st numbers we will have his followers</p>]]></description>
			<category>dr san</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/326652/5914276</link>
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			<pubDate>Sat, 27 Apr 2019 00:19:44 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>LMAO @ OCD thread starter</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/326652/5914193</link>
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			<pubDate>Fri, 26 Apr 2019 23:30:46 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Lucky Loser.....<br /><br />Every time he starts a thread I ask the same exact questions. And then I think...<br /><br />What is he going to do with a system? He can&#x27;t program. He can&#x27;t do an Excel file. What good comes of walking him through any system when he can&#x27;t/won&#x27;t use it or never be able to use it when he can&#x27;t program?<br /><br />Could it be we&#x27;ve discovered a new internet disease called OCD thread starter?<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/326652/5914156</link>
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			<pubDate>Fri, 26 Apr 2019 22:55:47 GMT</pubDate>
			<dc:creator>Soledad</dc:creator>
			<description><![CDATA[<p>For how many games. For how many tests how long. Ref number. Just wondering. And how to do it. I could never do that to be sure sure, but I could do it to have fun. I d say 9 games most would be feasible, but you d still have to be sure. The exponential part makes it harder. So use what they use, the air the gravity .. depends. You need to have one number after every number and filter just the ones and then add that, and this and that. I liked what you said a few or a couple years back with your... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326652/5914156">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Soledad</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/326652/5914154</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914154</guid>
			<pubDate>Fri, 26 Apr 2019 22:53:45 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ok,LUCKY the forum is for this to exchange information, every gambler needs a lot of information to elaborate his game, money is scarce, not to throw away,<br /><br />I&#x27;m trying a system does not have to be 100% only 75% of the time is good, I know that there is a time to plant and a time to harvest, I think it&#x27;s time to harvest this (small) prizes. The lottery is not an easy task,</p>]]></description>
			<category>dr san</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/326652/5914137</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/326652/5914137</guid>
			<pubDate>Fri, 26 Apr 2019 22:38:17 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>dr san, with all of the questions you&#x27;ve asked and threads you&#x27;ve started PRIOR to this one, have you developed at least any type of preliminary system to begin playing the game of your choice? I mean, scores of members have contributed their own information each and every time but you only seem to return with even more and more questions which are actually self explanatory....kinda like this one. I&#x27;m just curious here.</p>]]></description>
			<category>Lucky Loser</category>
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			<title>how to create a system to predict &#xa0; the 1st number and the 1st last</title>
			<link>https://www.lotterypost.com/thread/326652</link>
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			<pubDate>Fri, 26 Apr 2019 11:39:42 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>how to create a system to predict<br /><br />the 1st number and the 1st last digit<br /><br />the goal is to have the beginning of the bet or be the 1st<br /><br />reference number to create deltas from it<br /><br />sequences etc</p>]]></description>
			<category>dr san</category>
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