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		<title>Filters</title>
		<link>https://www.lotterypost.com/thread/93074</link>
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		<description>Lottery Post Forum Topic: Filters</description>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/93074/240662</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/93074/240662</guid>
			<pubDate>Mon, 09 Aug 2004 05:42:05 GMT</pubDate>
			<dc:creator>BobP</dc:creator>
			<description><![CDATA[<p>Quote: Originally posted by JKING on August 08, 2004This may sound funny, but I&#x27;ve been toying with the idea of,How many numbers can I consistently get incorrect over the range of lotto numbers being picked. That would obviously reduce the field of correct numbers. So far I&#x27;m getting pretty close to the same results as trying to get them all correct. But, I haven&#x27;t really tried filtering into the negative.Any thoughts? If you&#x27;re picking half the numbers, the amount of winning numbers that will b... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/93074/240662">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>BobP</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/93074/240515</link>
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			<pubDate>Sun, 08 Aug 2004 19:57:21 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>This may sound funny, but I&#x27;ve been toying with the idea of,How many numbers can I consistently get incorrect over the range of lotto numbers being picked. That would obviously reduce the field of correct numbers. So far I&#x27;m getting pretty close to the same results as trying to get them all correct. But, I haven&#x27;t really tried filtering into the negative.Any thoughts</p>]]></description>
			<category>JKING</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/93074/240416</link>
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			<pubDate>Sun, 08 Aug 2004 14:33:47 GMT</pubDate>
			<dc:creator>dragon</dc:creator>
			<description><![CDATA[<p>Quote: Originally posted by JKING on August 07, 2004APAGOGEAS, I always thought it was additive, but I&#x27;ll trust your judgement that it&#x27;s multiplicative. Actual, I like your way better. Reguardless, the amount of error introduced should be taken account of and measured.ThanksYou are right in a conceptual sort of way. They are what apagogeas describes; he describes it from the success side (glass is half full), you from the pessimistic side. Intuitively, they cannot be simply additive, because if... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/93074/240416">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dragon</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/93074/240363</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/93074/240363</guid>
			<pubDate>Sun, 08 Aug 2004 08:10:25 GMT</pubDate>
			<dc:creator>BobP</dc:creator>
			<description><![CDATA[<p>You want to apply your filters concurrently against the draw history until you have a filter collection that fits your lottery&#x27;s draw style.  How many past draws would you have liked a chance to win, 50%, 75% 90%?  If you don&#x27;t know how many of the past WINNING numbers are being removed you don&#x27;t know what you are doing to your chances of winning future draws.  BobP</p>]]></description>
			<category>BobP</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/93074/240150</link>
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			<pubDate>Sat, 07 Aug 2004 17:59:06 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>APAGOGEAS, I always thought it was additive, but I&#x27;ll trust your judgement that it&#x27;s multiplicative. Actual, I like your way better. Reguardless, the amount of error introduced should be taken account of and measured.Thanks</p>]]></description>
			<category>JKING</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/93074/240017</link>
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			<pubDate>Sat, 07 Aug 2004 09:59:42 GMT</pubDate>
			<dc:creator>lottoarchitect</dc:creator>
			<description><![CDATA[<p>If you have 5 filters, each with 10% error, you don&#x27;t have 50% error in total!10% error is 90% success=0.9Your success for 5 filters with 90% success is 0.9^5=0.9*0.9*0.9*0.9*0.9=0.59=59% or 41% error.The aim is to find a minimum set of filters and still be in your budget.</p>]]></description>
			<category>lottoarchitect</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/93074/239998</link>
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			<pubDate>Sat, 07 Aug 2004 05:49:49 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>RjohEvery data set will have it&#x27;s own properties when it comes to a column approach. Each must be assessed independently. Some will show a good correlation and others won&#x27;t. Remember errors are additive. If you use 5 filters, each having a 10% error, then you&#x27;ve got a 50% error factor in your selection. I&#x27;ve found that it&#x27;s a trade off ....the number of combinations reduced vs the amount of error. Which brings up an interesting point, of the software out there using filters, how many are show th... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/93074/239998">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>JKING</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/93074/239986</link>
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			<pubDate>Sat, 07 Aug 2004 04:49:27 GMT</pubDate>
			<dc:creator>I M Trying</dc:creator>
			<description><![CDATA[<p>Hi everybody.  wow. pretty interesting stuff here.    I think I&#x27;m outta my league, but I will explore some of these filters and see if I can contribute something of value.ThanksIMT</p>]]></description>
			<category>I M Trying</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/93074/239972</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/93074/239972</guid>
			<pubDate>Sat, 07 Aug 2004 04:23:47 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>I&#x27;ve never thought of it as a filter, but the way I use it, the data file is used as a filter.  I use a RNG that first load up the data file of the lottery that I&#x27;m playing and each of the combinations it  picks are compared with the data file. Depending of the size of the data file, I can set it to not match combinations of 3&#x27;s and higher that has already occurred.  Number positions can be based on their most popular positions in the file with gaps and sums similar to those combinations in the... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/93074/239972">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RJOh</category>
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			<title>Filters</title>
			<link>https://www.lotterypost.com/thread/93074</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/93074</guid>
			<pubDate>Sat, 07 Aug 2004 03:52:04 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>Hi,  After reading various posts, the word filters pops up every now and then. I think that alot of of us are using this technique in alot of different ways to reduce the amount of combinations we wish to choose from. I know that I use several and that talking about any one of them will not give away my system, reguardless of how good or bad it is. So, if you have one filter you like why not post it on this thread. It won&#x27;t give away your system, but might be useful to someone else. And think ab... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/93074">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>JKING</category>
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